Ancient Cities Pre-Installed Game
We are developing our own custom render technology for this game because this allows us to render what we envision: Thousands of items on the screen at the same time with nice fps, offering the player breathtaking images of their cities. Both gameplay and detail are important to us. We have chosen to start at the origin of cities, in the late Mesolithic era. It was logical, and it is also highly suitable for the project. New eras introduce new gameplay and game features over what existed before. Just as in real life. We expect Ancient Cities to become a powerful platform for our future productions, moving us more and more into the realms of History, exploring different places and ages around the world: Greece, Rome, or Middle Ages.