Antichamber Pre-Installed Game
A deeply psychological experience that will make you question everything you know about how a game works. Mind-bending challenges that will subvert your expectations at every twist and turn. An enormous, seamless non-Euclidean world to explore. Lifelike soundscapes developed by Robin Arnott and an ambient soundtrack composed by Siddhartha Barnhoorn. A gun that can create, destroy and manipulate matter, allowing you to discover new ways to overcome your surroundings.